Sören Bleikertz, Carsten Vogel, et al.
ACSAC 2014
Stories capture the characteristics of the design space and audience that designers and engineers need to understand to build a complete and useful software experience. A story is a design communication tool that transcends the cultural divides of multidisciplinary teams and intertwines a technology with its user's goals. This article describes how stories are powerful tools in software design, defines the elements that make a compelling story, and presents the use of stories at IBM from the authors' experience. It also explores the benefits at each phase of the design process and how stories evolve throughout the design process.
Sören Bleikertz, Carsten Vogel, et al.
ACSAC 2014
Robert Moore, Eric Young Liu, et al.
CUI 2020
Dimitrios Christofidellis, Giorgio Giannone, et al.
MRS Spring Meeting 2023
Jie Lu, Shimei Pan, et al.
IUI 2011