Thomas Erickson, Susan Herring, et al.
CHI EA 2002
Stories capture the characteristics of the design space and audience that designers and engineers need to understand to build a complete and useful software experience. A story is a design communication tool that transcends the cultural divides of multidisciplinary teams and intertwines a technology with its user's goals. This article describes how stories are powerful tools in software design, defines the elements that make a compelling story, and presents the use of stories at IBM from the authors' experience. It also explores the benefits at each phase of the design process and how stories evolve throughout the design process.
Thomas Erickson, Susan Herring, et al.
CHI EA 2002
Shyam Marjit, Harshit Singh, et al.
WACV 2025
Shumin Zhai, Per-Ola Kristensson
CHI 2003
Erik Wittern, Jim Laredo, et al.
ICWS 2014