Performance test case generation for microprocessors
Pradip Bose
VTS 1998
In this paper we study the "price of anarchy" for the general class of (weighted and unweighted) atomic "congestion games" with the sum of players' costs as the objective function. We show that for linear resource cost functions the price of anarchy is exactly 3+ √5/2 ≈ 2.618 for weighted congestion games and exactly 2.5 for unweighted congestion games. We show that for resource cost functions that are polynomials of degree d the price of anarchy is dΘ(d). Our results also hold for mixed strategies. In particular, these results apply to atomic routing games where the traffic demand from a source to a destination must be satisfied by choosing a single path between source and destination. © 2013 Society for Industrial and Applied Mathematics.
Pradip Bose
VTS 1998
Frank R. Libsch, Takatoshi Tsujimura
Active Matrix Liquid Crystal Displays Technology and Applications 1997
Hans Becker, Frank Schmidt, et al.
Photomask and Next-Generation Lithography Mask Technology 2004
Robert C. Durbeck
IEEE TACON