Paper

Generating random vectors uniformly distributed inside and on the surface of different regions

Abstract

An acceptance-rejection algorithm for generating random vectors uniformly distributed over (inside or on the surface of) a complex region inserted in a minimal multidimensional rectangle is considered. For regions having simple forms (simplex, hypersphere, hyperellipsoid) several algorithms are presented as well. © 1982.

M.J. Slattery, Joan L. Mitchell

IBM J. Res. Dev