David W. Jacobs, Daphna Weinshall, et al.
IEEE Transactions on Pattern Analysis and Machine Intelligence
A general framework for multiresolution visual recognition is introduced. The input is processed simultaneously at a coarse resolution throughout the image and at finer resolution within a small window. A novel approach for controlling the movement of the high-resolution window is described which allows for the unification of a variety of data and model-driven behavioral paradigms. Three modes have been implemented, one based on large unexplained areas in the data, one on conflicts in the object-model database, and one on a 2-D space-filling algorithm. It is argued that this kind of multiresolution processing is not only useful in limiting the computational time, but can also be a deciding factor in making the entire vision problem a tractable and stable one. To demonstrate the approach, a class of 3-D surface textures is introduced as a feature for recognition in the system considered. Surface texture recognition typically requires higher-resolution processing than required for the extraction of the underlying surface. As an example, surface texture is used to discriminate between a ping-pong ball and a golf ball.
David W. Jacobs, Daphna Weinshall, et al.
IEEE Transactions on Pattern Analysis and Machine Intelligence
Minerva M. Yeung, Fred Mintzer
ICIP 1997
Graham Mann, Indulis Bernsteins
DIMEA 2007
Fearghal O'Donncha, Albert Akhriev, et al.
Big Data 2021