Rie Kubota Ando
CoNLL 2006
Scenarios are a natural and effective medium for thinking in general and for design in particular. Our work seeks to develop a potential unification between recent scenario-oriented work in object-oriented analysis/design methods and scenario-oriented work in the analysis/design of human-computer interaction. We illustrate this perspective by showing: (1) how scenario questioning can be used to systematically interrogate the knowledge and practices of potential users, and thereby to create object-oriented analysis models that are psychologically valid; (2) how depicting an individual object’s point-of-view can serve as a pedagogical scaffold to help students of object-oriented analysis see how to identify and assign object responsibilities in creating a problem domain model; and (3) how usage scenarios can be employed to motivate and coordinate the design implementation, refactoring and reuse of object-oriented software. © 1994 Academic Press, Inc.
Rie Kubota Ando
CoNLL 2006
Nicholas Kushmerick, Tessa Lau
IUI 2005
Alistair Sutcliffe, John Carroll, et al.
CHI 1991
Robert Moore, Eric Young Liu, et al.
CUI 2020