Erich P. Stuntebeck, John S. Davis II, et al.
HotMobile 2008
An analysis program is presented for rigid part mechanisms, such as feeders, locks and brakes. The program performs a kinematic simulation of driving motions and part contacts, with a limited dynamic simulation of gravity, springs and friction. It produces a realistic, 3D animation and a concise, symbolic interpretation of the simulation. It derives the kinematic motion equations for a large class of mechanisms, including ones with complex part shape, varying part contacts, and multiple driving motions. It avoids collision detection during simulation by precomputing pairwise part interactions. It uses a simple model of dynamics that captures the steady-state effect of forces without the conceptual and computational cost of full dynamic simulation. It is demonstrated that the simulation algorithm captures the workings of most mechanisms via a survey of 2500 mechanisms from an engineering encyclopedia. © 1993.
Erich P. Stuntebeck, John S. Davis II, et al.
HotMobile 2008
Lerong Cheng, Jinjun Xiong, et al.
ASP-DAC 2008
Leo Liberti, James Ostrowski
Journal of Global Optimization
N.K. Ratha, A.K. Jain, et al.
Workshop CAMP 2000