Konstantinos Mavrogiorgos, Shlomit Gur, et al.
DCOSS-IoT 2025
Virtual worlds present both an opportunity and a challenge to people with disabilities. Standard ways to make such worlds accessible to a broad set of users have yet to emerge, although some core requirements are already clear. This paper describes work in progress towards an accessible 3D multi-player game that includes a set of novel tools for orienting, searching and navigating the world.
Konstantinos Mavrogiorgos, Shlomit Gur, et al.
DCOSS-IoT 2025
Gang Wang, Fei Wang, et al.
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
Atsuyoshi Nakamura, Naoki Abe
Electronic Commerce Research
Kun Wang, Juwei Shi, et al.
PACT 2011