Elliot Linzer, M. Vetterli
Computing
A federated peer-to-peer game is one in which many small areas of interest within a game each supported using a peer-to-peer model are "knitted" together to form a game capable of supporting a very large number of players. Our works has involved determining whether such an architecture is a feasible alternative to the more common central server architecture for supporting large multiplayer network games.
Elliot Linzer, M. Vetterli
Computing
Rafae Bhatti, Elisa Bertino, et al.
Communications of the ACM
G. Ramalingam
Theoretical Computer Science
Nanda Kambhatla
ACL 2004