Raymond F. Boyce, Donald D. Chamberlin, et al.
CACM
A federated peer-to-peer game is one in which many small areas of interest within a game each supported using a peer-to-peer model are "knitted" together to form a game capable of supporting a very large number of players. Our works has involved determining whether such an architecture is a feasible alternative to the more common central server architecture for supporting large multiplayer network games.
Raymond F. Boyce, Donald D. Chamberlin, et al.
CACM
Erich P. Stuntebeck, John S. Davis II, et al.
HotMobile 2008
Kafai Lai, Alan E. Rosenbluth, et al.
SPIE Advanced Lithography 2007
Rolf Clauberg
IBM J. Res. Dev